Posts Tagged ‘ooyala’

Online Video Platform YouReview – Kaltura

August 15th, 2011

By special guest blogger, Charlie Davis. This post originally ran on his blog.

In the jungle of OVPs, Kaltura is one of three open source video platforms according to our trusted resource,VidCompare.com.  Among the experts and journalists in the U.S., Kaltura holds rank among the most popular OVP providers, sharing press with Ooyala, KIT Digital, and Brightcove.  And, you’ll find Kaltura sharing industry insight into hot topics like DRM, mobile, and tablet delivery, as well as being a founding member of the ‘Open Video Alliance’ (www.openvideoalliance.org).

So, what makes Kaltura’s OVP stand out?  Well, from my review of their 30-day trial SaaS offering below, Kaltura offers more flexibility than most OVPs that will likely appeal to the technically saavy user or service provider.  With a role-based content management backend that provides batch processing of media files, content moderation, and insight into content origin, activity and usage, this OVP should be on the short list of anyone who wants more granular control over their content, their contributors, and the software that supports it all.

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Online Video Platform YouReview – Longtail Video, Bits On The Run

July 18th, 2011

By special guest blogger, Charlie Davis. This post originally ran on his blog.

From the casual observer to the online video professional, there should be no surprise that the online video platform market has two poles – free-to-use platforms, like YouTube, and popular pay-to-use platforms like Brightcove and Ooyala.  In the former case, you can publish your content but you may be concerned that your branding will suffer if your primary hosting site is also the home of dogs on skateboards and Rebecca Black.  On the other hand, you may not have the budget to spend at least $100/month on just online video alone and require something in between.  In between does exist, and we have almost a hundred OVPs in the market, many of which cost a monthly sum of at least a hundred bucks a month.  In comes Longtail Video, creators of the free and extremely popular the JW Player, who have released their own OVP called Bits On The Run.  They offer a monthly cost starting at under $10 and/or a pay-as-you-go service with no monthly fee.  Their minimum cost per GB – under $6.  Oh yes, even the author is reconsidering his video hosting provider.

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Online Video Platform YouReview – Ooyala Backlot

July 7th, 2011

By special guest blogger, Charlie Davis. This post originally ran on his blog.

I figure since I have already reviewed Brightcove in my previous post (which is now officially lame compared to this post – I think I will rewrite it), the logical thing to do is keep going and begin a ground for comparison, starting with the next Online Video Platform on my list – Ooyala’s Backlot Enterprise version.  For starters, they have a cute (yes, I just used the word cute) and catchy 60 second introductory video on www.Ooyala.com that neatly wraps reasons to embrace online video and their services.  It reminds me a little of Google’s 2009 “Parisian Love” Superbowl commercial, and definitely gets me in the mood to do everything with video.  Anyway, getting past the brilliant pitch (sources for the predicted growth in video and mobile apparently come from eMarketer and Forrester Research) you can sign up for a free trial.  Like Brightcove, you can signup for a try-before-you-buy period (for how long is unclear at the sign-up page, but it is a 30 day trial) that will give you access to manage and publish video from your desktop and upload video from your mobile device. Unfortunately, like Brightcove, mobile viewing is not enabled as part of the trial.

Getting Started: First and foremost, Ooyala does not support the native Internet Explorer browser.  You either need to install the Google Chrome Frame update plug-in or…not use IE. The screenshot below says it all:



For those of you looking for an explanation, clicking on the “install…” button will give you some answers directly from Google. Chrome Frame for IE is basically a shot of HTML5 steroids for Microsoft’s IE6, 7, and 8.  My suggestion – if you have the permission to install the plugin, why not go for the full monty and install Chrome?  I highly recommend it and many videophiles will agree including Ooyala.  Anyway, off my soapbox.  When you install Chrome, and log into Backlot for the first time as a trial user, and I would imagine the same applies for a paying user, you get spanked with a very lengthy Terms of Service that must be accepted to proceed.  I read through most of it and sounds like what I would expect for a SaaS/Cloud offering: its your content, and you are responsible for what gets posted.  Fair enough, though I didn’t see that for Brightcove.  In fact, I would prefer Brightcove provided that info up front – perhaps the majority of users don’t want to be reminded of their rights, but I actually read what I’m signing up for before I accept.  Once you accept, you are presented with a very sensible and useful overview page/dashboard, which appears to be customizable, with a scorecard of top performing videos and some high level trend analysis metrics.  I think Ooyala has the right idea here – even an avid content producer may only upload a couple of videos a day, but watching the analytics numbers is pretty cool and addicting.

At the top of the Overview page, there is another big plus – a news module!  Personally, I love it when products bullet their updates in clear view because, like most power users of a product, when I want to check something I want it quickly.  Intelligent search isn’t quite there yet for many applications and if a feature is acting differently or even moved, I want that info pronto.  Ooyala has a simple, but very effective series of release notes that summarize the changes – very nice.  Also, if you happen to notice the dates on the updates, its clear the Ooyala team is on an Agile development track – again, very nice to know that they are lean and quick to deliver to the customer.  There is also a billing and usage meter.  I’m not sure what this would look like if I were a paying customer, since Ooyala starts at $500/month for its Standard “Platform Fee” which undoubtedly allows you to upload, store, and edit your content; delivery requires speaking to a Sales rep – that may be where the meter comes into play by measuring deliver and content usage.  For my trial, the progress bar illustrates the number of days remaining in the trial.

The media management layout of Ooyala is very similar to that of Brightcove, as I would expect.  Aside from Advertising, there are really three actions involved with online video whether its an OVP or UGC site like YouTube:  1) manage 2) publish 3) analyze.  Below is an apples-to-apples comparison between Backlot and Brightcove’s management workspace just to prove that point.

Ooyala media library workspace (yes, I am upside down, more on that in a bit):

Brightcove media library workspace:

The left-hand navigation is interesting – I actually feel like I can do more with Ooyala because those nav options are visible.  Brightcove may have more options for a paying user, or perhaps the left-hand nav is mostly open for customization.  Nevertheless, I feel more empowered from a single workspace in Backlot’s manage section.  Visiting those options reveals that a trial account does not allow for Live Streaming, YouTube, or Remote Asset modules to be enabled.  Sad, but understandably there to only whet your appetite.

Managing and Publishing Video: To get started with Backlot, I took the same steps as with Brightcove, using the same video clips stored on my iPhone from yesterday (observed above – the Charlie’s Teeth video).  I searched for and installed the Ooyala app which is almost identical in form and function to the Brightcove app – either record and upload, or browse and upload.  My experience with the Ooyala mobile app, on the other hand, was very different from Brightcove’s.  The Ooyala app crashed consistently when tapping on the screenshot of the video in the browser. Tapping on the blue arrow to upload the content did work, however there is no confirmation that the upload was a success.  A 40MB video took roughly 60 seconds to upload to Ooyala, where a side-by-side comparison with Brightcove’s app and the same video took 12 seconds.  I had to go back and check the Ooyala website to verify that the video was received.  While that extra step is inconvenient, it did make me notice Backlot has a queue so you can see what videos are being uploaded into the workspace in real time.  If you have multiple users this queue can prove handy to keep tabs on what is actively being worked on in parallel to your own activities.

I plan to send a note (or maybe this blog entry to the Product Managers at Ooyala regarding this part – uploading the iPhone videos was a success, however the results were unexpected – I ended up upside-down.  When I took the videos with the iPhone I was holding the phone upright, and performed no editing or manipulation, so I imagine any iPhone user can reproduce this issue.  Just record a video with the camera upright and then upload the video in your camera roll using the Ooyala app.  The processed video in the Backlot Media library shows as sideways:

Only when I held the iPhone at a 90 degree angle (as if I were watching a widescreen movie) did the result meet my expectations.  I’m curious to know how this is happening, because the iPhone displays the video properly when played.  Is there some adjustment Brightcove and the iPhone have to do to display the result properly?  Hmm…

Editing and Publishing Video:  Once the video is uploaded you have the option of clicking on the “edit video” button at the bottom when selecting it in the manager.  Technically, this option doesn’t edit the video you have just uploaded.  It is more like editing the presentation by inserting a preview image, like a digital album cover, that is displayed before the first frame of the actual video.  You also have syndication and ad options to insert content.  Again, this is similar to Brightcove, though I think Brightcove does a better job at streamlining the options in their interface, and not taking up so much real estate on the screen in the process.

On that note, for those users who are looking to customize his/her player, Ooyala has a very intuitive customization panel that has a similar approach to Brightcove’s video editing options I mention above.  A tabbed property panel walks you through the options to build and preview a customized player – very neat and orderly.  Brightcove took a different perspective and presents the user with a studio workspace that looks more like Photoshop.  Personally, I prefer the tabbed panel approach so it streamlines my work as I go from left to right; the Photoshop studio is very sleek and orderly, however I feel like I could miss some styles available if I don’t remember to explore my options and expand all of the topics.

Analytics:  In 2010, Ooyala began using Cassandra, the open-sourced database management system originally developed by Facebook, so that it could offer more granular traffic data to clients and offer it faster.  Clients can view more than 500 new reports on their hosted videos and  drill down into that data.  You can report on viewers’ devices (desktops/laptops, mobile devices, etc.), DMA - Designated Marketing Area (yes, I had to look this one up too), user engagement (how many views, watched for how long, etc.), and more.  Unfortunately, the coolest option in the analytics report section is not available for trial users – geo-based analytics!  Come on, Ooyala – Brightcove gives me a peek for free :(  This image below is the best I could find:

Call this is cheap-shot, but since I can’t see Ooyala’s geo analytics, Brightcove wins by default.

Additional Features:  After thoroughly reading the news section and whitepapers Ooyala had available, here are some additional features they have made available within the last year:

Comscore Integration:  selected analytics gathered from the Ooyala Player can be seen directly in the comScore platform.

Jaycut Integration: allows users to edit and splice video content together and then directly publish it through Backlot.

Roku Integration: users can publish content on TV by creating a branded Roku Channel

Facebook Integration: users can publish video directly into Facebook.

API Library: Supports remote assets, YouTube management, custom channels, and live stream management.

Mobile: on-demand and live support for iOS devices including iPhone and iPad; unclear if they support either on-demand or live streaming (I think its just the former) for Android devices.  If someone could enlighten me, that would be helpful.

Summary: Ooyala has a basket full of goodies, there is no denying.  It is a fun platform, with less of a corporate, business feel to it.  Encoding video quality appears to be solid, and publishing is simple.  Analytics are plenty and update frequently.  Again, as a trial user it was hard to review some more exciting features, but their trial is very well done.  Sadly, mobile viewing is not an option in trial mode.  Video’s seen through my iPhone and iPad results in this:

Personally, I feel like Backlot is a little rough around the edges compared to Brightcove, especially when it comes to the little things like the mobile uploads, the encoded mobile video, and the layout consistency.  The layouts across different pages aren’t as consistent as I would expect, and the editing studio takes up a lot of space for so few available options, even if limited by the trial version.  The biggest issue I see is the lack of support for IE.  Don’t get me wrong, I have no love for Internet Explorer, but that move is very ballsy if you want to build a large customer base.  Brightcove has no such limitation as I can see – it loads and functions in IE 7 just fine without the Chrome Frame plug-in.  Despite all that, they must be doing something right because they recently added Bloomberg’s online and mobile distribution to their bag of clients, including Techcrunch, Telegraph Media Group, Vans, TimeOut NY, and Glam Media.  They also secured $42 million in funding to keep them chugging along, but for how long is anyone’s guess.  And finally, it’s that scalability and performance that also makes these platforms successful.  I am interested to know just what Ooyala and Brightcove’s platform can handle under load, though it looks like Bloomberg was satisfied with the answer to that question, and the New York Times, powered by Brightcove, seemed satisfied on their end.  To get some numbers, I’ll pose the question on Quora to see what kind of an answer I get…  All being said, I really like Ooyala.  They are pushing the envelope and moving fast to broaden their reach.  I look forward to seeing what else they have in store as they continue to update their platform once a month with cool and dynamic features.

Charlie is an experienced technologist in the multimedia space for over ten years, and currently works for one of the top financial information companies in New York City as Director of Support for its Corporate Communications business.  His passion for online video and social applications prompted Charlie to narrow his career focus specifically to Online Video Platforms.  To dig deep into the business of OVPs and understand the market landscape, Charlie began writing detailed user reviews publicly on his web site to bring unbiased feedback and help readers find the right platform to fit their needs.

Online Video Platform Newsletters

January 9th, 2011

Thank you for your continued support of VidCompare.com, the only resource on the Internet where you can find every OVP in one place. We research and compile news and detailed information on every Online Video Platform in our directory so you can make and educated buying decision for your company. Find the right OVP with VidCompare!

Listed below is an archive of our past newsletters. Please enjoy and don’t forget to sign up to receive this juicy nugget straight to your inbox:

  • January 2011
  • October 2010
  • July 2010
  • April 2010
  • March 2010


  • A Different Approach for an Online Video Platform

    January 3rd, 2011

    We recently published our 2011 predictions for Online Video (Platforms) with input from 8 OV leaders, one of whom was co-founder Luke McDonough the CEO of new comer RealGravity. Luke’s no stranger to the online video space, he was the founder of several video-related businesses including Thinking Pictures back in 1996, IFILM (sold to MTV Networks), and Sportnet (sold to Grind Networks). His latest OV venture was founded with long-time partner F Sid Conklin, co-founder, President and CTO of RealGravity. Sid was the mastermind behind the massive unified platform of multiple video portals for the action sports site Sportnet where he and Luke met.

    In 2008 Luke was well aware of how crowded the OVP space was when he founded RealGravity, in fact he saw the space quickly becoming commoditized and realized that all the standard services that came with most OVPs were not going to generate the revenues the SaaS-based businesses where hoping they could in licensing fees. Luke and Sid figured the real value in online video was distribution and monetization, not in “me too” services like customized video players, content management, and analytics. So they set out to build an “all in one” service allowing customers to easily syndicate and monetize video within a complete OVP solution built on open source technology including branded video players, a robust CMS, detailed analytics, adaptive bit rate streaming, HTML5 (and Flash) along with deep ad targeting, ad ops, content programming, and geotargeting services down to latitude/longitude…all for “free”.

    Their approach was fairly straightforward:

    Problem – Premium content, distribution, monetization (built in sales team, inventory, ad network deals), recession

    Solution – Give away full featured commodotized part for free, rev-share on advertising, all in one bundled approach with CMS, player, ad network

    Approach/Technology – Tracking (ads served with players for full data analytics), rights management, ad sales, sophisticated data warehouse and reporting, monetizable embed codes, open source + ruby

    They began to prove out there business model within a few categories at first starting with travel and music signing Tribune Company, Vibe.com, Universal, and NBC Corporate whom were previously with two other high-profile OVPs and whom decided to uproot their video businesses to give RealGravity a try. The goal was to make it drop dead simple to deploy fully monetized video from the onset whether content owners had internal sales teams or not.

    Following is a question and answer session from several phone calls and email exchanges with Luke digging into the details of their service offering, and the methodology behind their approach.

    VC: Describe your syndication services and what makes them unique.

    RG: We provide two kinds of syndication, and content providers can choose to do one or both:

    • “Private” syndication: An example of this would be NBC, who uses our platform to syndicate their sports content across an affiliate network which NBC controls, and which they sell, exclusively.  NBC strikes whatever business deal they want with their affiliates, and RealGravity provides NBC with contract management tools and real time analytics that allow NBC to track, report, and pay their video affiliates.
    • “Public” syndication: Howcast is an example of this type of syndication: Howcast uploads their content to the system, and then any publisher who uses our tools can search and access Howcast content, and add it to their pages at will.  RealGravity tracks all usage of Howcast’s content, and Howcast gets real time reporting on where it runs, with detailed analytics down to the page level.  Howcast can also “turn off” access to any publisher in our network, if they do not want that publisher to use their content, for any reason.  RealGravity charges each publisher that uses Howcast content a flat CPM fee for use of the content, which RealGravity then pays to Howcast, less our transaction fee.

    We also support hybrids: For example, many of our content providers are also publishers, and vice-versa.  The system allows them to keep some content exclusive to their site or affiliate network, while allowing other content out into the public content market.

    VC: There are some very high profile OVPs putting forth big efforts and money to build world class video monetization tools like Ooyala. What do your monetization tools include?

    RG: There are two kinds of monetization:

    • Direct sales: We provide dedicated, integrated account access to Yume’s ACE platform, at no additional fee, for each publisher that has their own sales team.  This integration supports direct sales, but we also provide real time integrated analytics which combine ACE revenue data with the traffic data from the publisher’s players, in a simple, unified UI.
    • Ad network sales: We have integrated Yume, Tremor, TidalTV, DBG, Brightroll, and Adconion into the platform. At publisher discretion, we will solicit bids from these ad networks for any portion of a publisher’s unsold inventory.  We inform publishers of the highest bid, and if the publisher accepts it, we traffic the campaign, and pass through the revenue.

    We work hard on monetization and yield optimization, because we only charge our higher transaction fee for “sold” streams.  This pricing structure aligns our interests with that of our publishers, and it is what makes us a “media” service, rather than a software vendor…we give the software away for free, and we focus on providing content access, content syndication tools, and ad sales optimization.

    VC: You say you give your OVP services away for free, but there are fees associated with the streams. Can you explain the details?

    RG: All of our OVP functions are FREE:

    • Upload as much video as you want, which we will transcode and store for you at no cost
    • You will get a dedicated login to our full-featured OVP, which will allow you to:
      • Build as many custom players as you like, with total freedom on branding, including many pre-designed skins, along with tools to customize every aspect of player design to your own spec
      • Deploy your players on as many sites and pages as you like, whether you own or control those sites or not
      • You can set up as many admin users as you like, with a multi-tier, drag and drop hierarchy system that lets you easily set application, reporting, and content permissions for all admin users across your site(s)
      • All publishers get full access to all features:  Analytics, variable bit rate, HTML5, etc…

    This is all FREE:  No set up fee, no minimum monthly fee, no support fee, no max bandwidth cap, and a month-to-month contract.

    Here is what is not free:

    First, bandwidth is not free.  This may be splitting hairs, since we do charge publishers once they actually run a stream through our free system, but we charge only for bandwidth, at less than $0.10 per GB, which is much, much less than any of our publishers were paying on their own for bandwidth alone, never mind OVP software.

    To make an apples-to-apples cost comparison, we have to convert their pricing into a CPM equivalent: If the publisher uses exactly the amount of allocated bandwidth in his package, (which never happens, and which is extremely favorable to the OVP in terms of comparison to RealGravity). This conversion assumes that the average data transfer per stream is in the 5-10MB range, which is where the average actually falls for most of the tens of millions of streams and hundreds of publishers in our network…remember that this is not “file” size, but the actual data transfer average, which takes into account the fact that some people watch only a few seconds of some videos, while others are long videos, and it also takes into account variable downstream bit rates…it equates to a couple minutes per view, on average.

    Now keep in mind that if the standard OVP publisher uses less than their allocated bandwidth, then the effective CPM goes up: So if a “40GB” package user only uses 20GB in a given month, then his actual CPM cost for that month doubles. And if the same publisher uses more than the 40GB allocation, then they get penalized, usually at a higher rate, for the bandwidth overage.

    Before we compare this to RealGravity, we must also stop to note that it is impossible for a small publisher to make money on this: Even if the ad networks sell out the inventory, this is still a money-loser, by a wide margin.  Also, most OVPs don’t plug publishers into the ad networks: They provide plug-ins for integration, but it is up to publishers to get those deals done, and to manage ad ops.  We provide access to six ad networks, including all ad ops, from day one, for free…we sell out inventory when publishers ask us to sell for them, and and we pas through 100% of the revenue from the ad nets: 100% of our current publishers, including all of the small ones, make money on their video with us.

    By comparison to another well-known OVP’s standard package, here is what RealGravity charges:

    1. Bandwidth: For streams that run without ads, we charge for bandwidth only, at a $0.50 CPM…that is 95% less than what the other OVP charges for their cheapest edition.  Furthermore, they are limited to 1 user, and 50 videos at the low end, and it is 3 users and 500 videos at the high end, with limited functionality, and a player that carries the OVP’s logo. Ours is for unlimited videos, unlimited users, all functionality, and a white label player.
    2. Ad-serving: For streams that run with an ad, (whether it is sold by the publisher, or by one of our ad networks), we charge $2.50 per thousand streams for sites who run fewer than 500,000 streams per month, and this rate discounts for volume down to as little as $1 per thousand streams for customers who run tens of millions of streams per month. Even at our highest, $2.50 rate, RealGravity costs 75%-87% less than what the other OVP charges, with or without ads.
    3. Content: Unlike all other OVP’s. Our system comes loaded with on-demand access to over 500,000 professional videos from dozens of branded content providers. If a publisher uses content from one of our network providers, we charge the publisher an additional $1 CPM, out of which we pay the provider. So the most that a publisher can be charged is $3.50 CPM, and that is for small publishes that run fewer than 500,000 streams, and it includes the content itself, and yet this is STILL 60%-80% less than what other OVPs charge for the software and bandwidth alone.

    We also provide a dedicated account with an enterprise ad-server, (currently Yume’s ACE platform), at no additional fee, to any publisher that wants to sell their own inventory.  This typically costs $0.50-$1.00 additional CPM, depending on which video ad server you use, and we provide it for free.

    RealGravity is growing as they just closed their first round of $3.2 million in venture funding. The Series A round was led by Kohlberg Ventures, and was joined by Transmedia Capital, individual investor Peter Boboff, and RealGravity’s founders, Luke McDonough and Sid Conklin. They will use the funds to further develop their technology and grow the team in the areas of sales and engineering. One of the most interesting aspects of their video monetization strategy is the notion of monetizable embed codes allowing them to target at the site and domain level. This allows publishers great flexibility as they can add or remove players by site, and control ads by site.

    We are clearly nowhere near a standardized approach to monetizing online video which has put a damper on publisher’s ability to significantly grow revenues with video content, so it’s refreshing to see a new angle playing out which could open more doors especially for those with constricted engineering resources and small budgets.